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- ==========================================================================
- TOWERS ver 1.5
- 3D One or Two player Dungeon Game
- SHAREWARE VERSION
-
- (c)1993,1995 JV Enterprises
- ==========================================================================
-
- LOOK OUT for TOWERS II on the JAGUAR!............
-
- Towers II will be available on the Jaguar system. Towers II
- is a 65k color, smooth scrolling RPG. With stereo sounds
- and music, over 400 monsters and 600 items, greatly improved
- graphics and speed, and FULL GAME SAVES.
-
- -----------------------------------------------
-
- TOWERS II for the FALCON 030 is available as tryware from a BBS, online
- service, or Internet; or from your favorite Public Domain house!
-
- ==========================================================================
-
-
- TOWERS for the ST/STE/TT/Mega/Falcon is now SHAREWARE. You can finsh the
- game without buying the manual. If you enjoy the game PLEASE SEND
- us ($5 US) or the equivalent in any forgein currency to:
-
- JV Enterprises
- PO Box 97455
- Las Vegas, NV 89193-7455
- USA
-
-
- If you have any comments about Towers, Towers II, or Towers II Jaguar.
- you can write to the address above, or to...
-
- v.valenti@genie.geis.com
-
- ==========================================================================
-
-
- Towers requires a minimum of 864340 bytes of FREE memory left on your
- system to run in a one player mode. If you have 930360 bytes free, you
- can also access a two player mode via Null-Modem, Midi cables, and with
- a Hayes AT command set compatible, 14.4k Error Correction Modem or
- better, you can play over the phone.
-
-
-
- ** NEW ** If you have A one megabyte Atari system, you can run the Two
- player mode as well. Just make sure the the AUTO folder with
- TOW_STRT.PRG is on Towers Disk One and boot that disk, This should
- leave you with enough memory to play the two player mode.
-
- ** NEW ** Towers is no longer Tryware! You may play the whole game.
-
-
-
- Towers may be installed on a Hard Drive. And, if you are running off of
- floppies, Towers can utilize a second Disk Drive.
-
- Towers is compatible with the ST/STE/TT/Mega/Falcon systems. The
- program fits on two DS/DD disks. Please keep all files on the respective
- disk. The program will not work on a floppy system if files are mixed!
-
-
- Disk One Files Disk Two Files
- -------------- --------------
- ARROW.DAT BEGINSNG.DAT
- BEGINSNG.DAT DOOR0.DAT
- DRIVER_P.DAT DOOR1.DAT
- DRIVER_S.DAT DOOR2.DAT
- HDINSTAL.PRG DOOR3.DAT
- INTRO1.DAT DOOR4.DAT
- INTRO2.DAT DUN0.DAT
- INTRO3.DAT DUN1.DAT
- INTRO4.DAT ECLIP.DAT
- INTRO5.DAT MAIN.DAT
- INTRO6.DAT MISC.DAT
- INTRO7.DAT MONST_G0.DAT
- INTRO8.DAT MONST_G1.DAT
- INTRO9.DAT MOSNT_G2.DAT
- INTROSNG.DAT MONST_G3.DAT
- ITEMS.DAT MONST_G4.DAT
- README.TXT MTOPBOT.DAT
- SCITEM.DAT MWALL.DAT
- TITLE.DAT MXTRA.DAT
- TITLECLP.DAT PLAYER.DAT
- TITLESLT.DAT SCREEN.DAT
- TOWERS.PRG SOUNDS.DAT
- AUTO (folder w/TOW_STRT.PRG) WIND0.DAT
- WIND1.DAT
- WIND2.DAT
-
- ==========================================================================
-
-
- DISTRIBUTING TOWERS IS EXPRESSLY PERMITTED AND DESIRED
- As long as all files remain on the disks (or compressed files),
- and remain unchanged!
-
-
- ==========================================================================
-
- *** VERSION 1.5 of Towers. The two player feature of Towers will now
- work on a one meg ST, STE, and Falcon. There is no more password
- protection as TOWERS IS NO LONGER TRYWARE. There is now a limit to
- how much you can eat. A 'You are full!' message will appear, to keep
- you from eating everything. :)
-
-
- *** Version 1.4 of Towers. By popular request, TOWERS NOW WORKS OVER
- THE PHONE. All you need is a 14.4k modem or better with EC and you can
- play over the phone. This version adds a quick typing editor to talk
- while playing the game. And now allows you to type numbers for your
- saving discriptions.
-
- *** Version 1.3 of Towers. This version fixes a few more bugs in the
- game that were difficult to find. One, the spell display bug. When you
- reloaded with a second player, his spell display would not hold the correct
- spells from the saved game. Also, frozen monster bug. On level 14, if you
- tried to go down a set of stairs in lord's chamber, once in a while a
- monster would be stuck at the bottom of the stairs and would not move.
-
- *** Version 1.2 of Towers. This version fixed a couple of bugs in
- the game. One, the Slayer Sword bug. If you tried to use the sword the
- computer would lock up or would not display the sword on the screen. Two,
- the Healing Necklace bug. This unpredictable bug caused the computer to
- freeze randomly while wearing this necklace in addition to other steps.***
-
- *** Version 1.1 of Towers. This version allowed new systems with only
- one megabyte of memory to play Towers in a one player mode only. If
- there was enough memory for a two player game, the computer would enable
- that option.
-
- ==========================================================================
-
-
-
- -----------
- Mini Manual . . . . . . . . . . . . Towers ver 1.5
- -------------------------------------------------------------
-
-
-
-
- Note
-
- This version includes the modem instructions. Just look for the
- 'MODEM' at the beginning of the paragraph. Connecting by modem
- may slow down the game, compared to a non modem game. we tried our
- best to keep the game running as fast as possible with a modem
- connection.
-
-
-
- Installation
-
- To install Towers on your hard drive run HDINSTAL.PRG from Towers disk
- One and follow instructions given on screen. Floppy Disk players just
- put Towers disk one in the drive and turn on the computer.
-
- Note: TOS 1.04 and greater consumes more RAM from the system. This
- caused Towers Ver 1.0 not to work on those systems. Version 1.1 fixes
- this problem by allowing users to play a one player version of the game
- if memory is limited. However, if you have enough memory you can acsess
- the two player mode as well.
-
-
-
- Up and Running
-
- MODEM - The program will ask you if you wish to disable null-modem and
- midi in favor of Modem connection. If you plan to play a one player
- game, either choice will not effect the game. If you plan to play
- a modem game, both computers must have selected 'YES.'
-
- Once Towers is up an running you have several options available to you.
- From here you can select on of the four or press ESC to exit the game.
-
-
- INTRODUCTION - Gives you a brief overview of what the plot is in the
- game. Press ESC to return to main menu.
-
-
- INCARNATION - Allows you to select from one of four players to begin
- your adventures. Select the button to the left of the character until
- satisfied, then click on Accept. Press ESC to return to main menu.
-
-
- CONTINUATION - This allows you to play a game already in progress. A
- file selection window will appear and allow you to load a game. Simply
- click on the name of the game to load. From here you can also click on
- Quit to exit the game or Cancel to return to the main menu.
-
-
- CONNECTION - This option allow you to connect to a game already in
- progress on another computer. Before you select this, you must have two
- computers connected either by MIDI cables (Don't forget to Cross the
- cables between computers. Eg. IN to OUT. OUT to IN.) or by Null Modem
- adapter through the serial port.
-
- Then, one computer (the Host) must begin a game either by Continuation
- or Incarnation. Once the game begins and is in progress, then the
- second computer (the Slave) may select Connection.
-
- MODEM - If you have selected 'YES' at the start of the program, you
- will notice that the Auto Answer light is on your modem. The Host MUST
- have the game in progress, before the Slave can connect. Once Connection
- is selected, you will be asked to Enter a number and press RETURN. The
- modem will not start dialing the number until you press RETURN. If you
- make a mistake, press DEL to begin again. If you wish to cancel hit ESC.
- If you wish to cancel call waiting the '*' key has been included, BUT
- IT WILL NOT SHOW ON THE SCREEN. You may also use the ',' key to pause
- the modem before it will continue dialing. Use SPACE to make your
- number more readable if you wish.
-
-
-
- Playing the Game
-
- Once you are in the game, everything is controlled by the mouse and the
- LEFT mouse button. You will only use the RIGHT mouse button to sleep
- (by clicking the right button on your character) and to open/close a bag
- (by clicking the right button on the bag, when it is on your belt).
- You may (and should) use cursor keys for movement around the dungeon.
- They are as follows:
-
- Insert - Rotate Left
- Up Arrow - Move forward
- Clr/Home - Rotate Right
- Left Arrow - Move Left
- Down Arrow - Move Backward
- Right Arrow - Move Right
-
- MODEM - You may also use the keyboard for sending messages across
- the line. Just start typing and the text will begin to appear as
- you type. Since only one character is sent each game loop, there is
- a 30 character buffer so you can type ahead. Using the RETURN key
- will clear the text in the message window. If the info you are typing
- is in the buffer you can use DEL to delete it. SORRY, once the letter
- is on the screen you can not delete it. Use RETURN to clear the
- window.
-
- -At the top between the two snakes is the compass.
-
- -At the Far right-top of the screen is a gold Disk, you can select this
- to access the Load/Save/quit options. Don't forget to type a name in
- when saving.
-
- -Below that are two thermometers, the left one measures your health, and
- will turn RED if you are poisoned. The Right one is blue and it measures
- you Magic points.
-
- -In between them is the representation of you. Click here, to add/remove
- clothing, armor, and jewelry. You can also read/drink/eat by clicking the
- appropriate item on you character.
-
- -To the left of your character is the Fight hand. Place weapons here that
- you wish to use in battle.
-
- -Directly below is your ring finger. Only rings will fit here.
-
- -To the right of your character is a small backpack to carry four items.
- Put projectile ammunition to be used by certain weapons, or just any
- other item, except for bags.
-
- -Below your character is your belt, that can hold five items. you may
- also strap bags here to carry more. You may only open/close bags when
- they are located on this belt.
-
- -Below your belt is a status window. It informs you of your standing as
- well as your condition. There are two pages, to toggle between the two,
- click the mouse on the little arrow in the corner of this window. This
- window will also reveal what is contained within a bag when open. At
- which time you may get/drop items here as well.
-
- -Underneath this are two windows with a button to the left of each.
- These are you spell windows. To select a window (and clear it out) click
- on the button left of that window. Formulate a spell (see spell scroll),
- then click on the window. You have conjured a spell, although it may not
- succeed. Duration spells will show up on this window is an icon. These
- icons will disappear when the spell dissipates. You can dissipate a spell
- prematurely by clicking on the button left of that window.
-
- NOTE: Spells like reveal an item spell, requires that the object be in
- hand (that is in place of the arrow) for it to work. Take the object and
- click on the window with the reveal spell to activate. You may have to
- play with the postion of the object a little to conjure the spell. In
- this case the name in the message window will change. If the spell works
- and the name does not change, then the item is not magical.
-
- -At the bottom you have your movement panel which can be also
- controlled by the keyboard.
-
- -To the left of the movement panel, there is an Attack button.
- Click on this button when you with to combat with an enemy. The weapon
- you fight with depends on the weapon you placed on your fight hand.
- Different weapons have different strike speeds. The Attack button will
- remain depressed until you have completed a full swing and are ready to
- hit again.
-
- -Further left is the Spell Scroll. Select a word by clicking the mouse on
- that word. The word will then appear in the spell window (if it was
- accessed with the button to the left of the window).
-
- -Next is the message window. This window will display messages and
- information, important to the game.
-
- -On the far left center of the screen is an indicator. This indicator will
- light up when you engage and attack an enemy in hand to hand combat.
- This indicator will give you the average strength of your opponent. The
- brighter it is, the stronger you enemy.
-
-
- The left-center of your screen contains your view of the 3D dungeon. You
- can interact within the dungeon with your mouse. Click on buttons on
- dungeon walls, that you are directly in front of. Use a key on a keyhole.
- Drop/get items by clicking on the ground beneath your feet (you can only
- get items directly in front of you.) Throw items by clicking down the
- hall.
-
- =========================================================================
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